XRHealth debuts new at-home VR therapy for ADHD

XRHealth debuts new at-home VR therapy for ADHD

XRHealth has developed a VR app for people suffering from ADHD.

ADHD affects millions of people; it causes issues around impulse control and attention. Medications are available to treat lack of focus, but concentration skills can also be instilled through personal instruction, this is what XRHealth’s new app aims to deal with.

The app was developed to improve the cognitive function of people with ADHD. It is based on the principle of “brain plasticity”, the ability of the brain to restructure itself in order to adapt to new environments and challenges.

A new policy from the FDA allows US medical providers to prescribe VR therapy to patients during the Covid-19 pandemic, this is an attempt to modify the older in-person outpatient system. According to the XRHealth website they offer, “The first-and-only VR treatment for children and adults with ADHD.”

The app works by presenting the patient with a visual, auditory, and physical experience similar to real life, the patient then works through several tasks and challenges designed to test and improve their cognitive functions. All of the data, eye movements and general performance, will be sent to the physician who prescribed the therapy, they can then adjust the difficulty and track daily improvements.

The XRHealth app is not meant to be a replacement for other treatments, instead, it is used to work with medications and in-person therapy. Due to the current pandemic, home solutions like the app are becoming more and more popular but they won’t replace traditional treatments.If you live in the US, you can apply for your insurance to cover the costs of their TeleHealth VR kit. The VR system provided is a heavily locked down version of the Pico Neo 2 but users who own the Oculus Quest or Oculus Go can install the app on their devices.

Author

Andrew Boggs

Andrew is a Northern Ireland based journalist with a passion for video games. His latest hobby is watching people speedrun Super Mario 64 and realising how bad he is at platformers.

Andrew Boggs

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