Working at the office from home – How VR is changing the workplace
Tyto, a European PR agency, has supplied each of their employees with an Oculus Quest 2. This initiative was launched by the agency’s research and development centre, Tyto Labs, to bring their workforce closer together during the pandemic.
The Tyto Labs team created a virtual meeting area in Spatial, a VR meeting room solution on the Quest 2 platform. They are currently evaluating VR’s potential for remote work and, team building, as well as its potential for recruitment, client relations, media relations and beyond.
One of Tyto’s partners, Zoë Clark, wrote in a statement:
“Tyto is communicating for some of the most innovative brands in the world, so it only follows suit that we stay on top of innovation ourselves. Tyto Labs is constantly on the hunt for technology that can help us improve and grow as an agency in any way possible. We aim to do this by tapping into the knowledge, experience and enthusiasm of our staff. Any Tyto Labs project is launched with a no rules, no restrictions discovery phase, which allows everyone to simply road test technology without a specific performance measure in mind.”
Tyto isn’t the only workplace that is turning to VR for their work from home strategies. Many other have seen the rise of more affordable headsets like the Quest 2 and realised that it can be useful to interact with your peers in one space be it real or virtual.
International payroll company Remote has also been using VR as a way to socialise with their employees. Speaking to the BBC, Job Van Der Voort, the chief executive of Remote said:
"We've had a few serious meetings in VR but most of them we use it as a way to bond with each other. And that is how it works best today - in a few years let's see."
It looks like VR is not quite the all encompassing solution just yet but it brings back the feeling of chatting with your co-workers in an office, something that most of us miss.