Perhaps the most sought after genre in Virtual Reality, at least at this point, MMOs have not made their way onto the scene. You'd think something like a Roblox VR or World of Warcraft VR would have made its way onto the Quest by now, but given the hardware in VR has only recently reached consumer price/quality expectations, this software lag was to be expected. With that said, there are still some MMO entrants into VR that are worth checking out if you're really itching for content.
Yes, yes, Zenith had to make the list. This is a new game that captured the eyeballs of the entire VR community. It's not a AAA title by any means, but it is the most faithful port of the MMO genre into VR we have. We did a complete review of Zenith: The Last City, but to summarize, it's pretty good, but not everything we'd dreamed of.
Zenith is the quintessential MMO in a lot of ways: it has fetch quests, grinding mechanics, player progression, mini games, crafting, and an "open" world (there isn't a whole lot of reason to backtrack). What it lacks, however, is anything to differentiate it. At a $30 price tag, I was expecting it to really capitalize on the virtual reality compatibility in a lot of new and exciting ways. It certainly is a good virtual reality sword fighting/magic game in the same way so many have been before it, but that's the main drawback as well, the hackneyed combat is something I've already grown tired of.
That said, $30 in VR seems to be the going rate for short, decent experiences, and this was neither short, nor just decent. I love MMOs, and this scratched that itch. It was nice being able to play in VR, with VR adding a dimension I didn't know I needed. I think this is a must have for anyone who loves VR and doesn't mind $30 for a mostly-polished, mostly derivative MMORPG.
You probably thought this would be a list, and a list with multiple entries at that. I regret to inform you that there really only is one MMO in VR worth playing, and that's Zenith.
There have been some games of old that took a stab at making an MMO, namely Orbus VR, but at $20 and ~6 daily players, I would hardly call this massively multiplayer anymore.
Roblox VR was a thing on the Rift, but that's defunct, and other entrants into the space aren't Quest compatible at all.
One game that is very early in development that has sort of scratched the MMO itch is Fairgrounds. The 3 man team behind it is taking the build in public approach, so the game has been playable (for FREE) from prototype all the way to its current state. They have plans to scale this into a sort of Rec Room MMO that will always be free, and so far they've released a beta version that is starting to show inklings of that vision.
In its current state, you can collect coins, play games, and win tickets that can then be used to buy avatars and items. The only item for sale is a pickaxe, which can be used to mine gold ore in the mountains. Eventually they have plans to create quests and have a variety of skill trees, but again, this is 3 guys with no budget.
So far they've been good about releasing something new every week, with their lead developer mentioning both life-size Pacman, and a PVP shooter minigame being in the works, so I'm excited to see what comes of these.
Another in progress game is Ilysia. This game was kickstarted a while back, and has been in Alpha for almost a year. They're taking a similar approach to Zenith, and I'm really excited to see what they come up with. That said, it's not playable to the public, so keep your eyes peeled for updates—we sure will!