The open world first person survival game Green Hell is getting a VR version in Q3 of 2021. The VR version of the game will be releasing on PC VR headsets in Q3 of 2021 and the Oculus Quest will get its own version of the game later in the year.
The original PC and console version of the game was developed by Creepy Jar and it takes a far darker and more realistic approach to survival crafting games. Unlike more relaxed and approachable titles like Minecraft or Subnautica, Green Hell strands players in an inhospitable Amazonian rainforest. You battle the elements, wildlife, and savages to try to survive. If the external threats don’t get you, the internal might, you will also have to deal with dangers like fatigue, hunger, thirst, tropical illnesses, and the psychological trauma of being lost in the rainforest. Fun, right?
The VR version of the game is being developed by the Polish studio Incuvo. The studio has worked on VR titles like Blair Witch, Layers of Fear, and the upcoming Hitman 3 VR mode. According to a recent post on their blog:
“Playing the game, you have to be aware of your whole body! That is unless you want to host leeches on your ankle or dig out parasites from under the skin on your arm. My bet is you don’t, but you will still get them… Incuvo is currently working on introducing a full body to the VR version of Green Hell!”
In a recent release, Andrzej Wychowaniec, CEO of Incuvo, wrote:
“We have recently completed the pre-production phase of our latest project with survival elements, Green Hell VR. We are currently at the stage of preparing the alpha version, which in Q1 2021 will show recipients the huge potential of this survival game in virtual reality. We focus on implementing the latest mechanics in order to achieve exceptional immersion. We make every effort to ensure that the final project meets the expectations of the players, which, as we know, are big.”
If you like hardcore survival sims with a splash of psychological horror, make sure to check out Green Hell when it makes its way onto VR next year.