New “Spatial Reality Display” unveiled by Sony

New “Spatial Reality Display” unveiled by Sony

Sony recently announced a new 15.6-inch 4K display that includes eye tracking and an imbedded lenticular lens array that will allow users to view 3D content without the use of glasses.

The Spatial Reality Display is priced at $5,000 and is due to release to the public in November. The display will let users observed 3D rendered content without a VR Headset or 3D glasses.

Due to the nature of the eye tracking technology, the display is limited to a single person. The full 3D effect can only be viewed one at a time.

This viewing experience is made possible by a high-speed sensor that tracks eye movement and automatically adjusts the screen as the user’s head moves around the image. Sony claims that this will allow 3D images to “appear as smooth as in real life, even if you move around.”

The screen itself is layered with a micro optical lens and split in half, dividing the image into the right and left eyes for stereoscopic viewing.

You are going to need a very powerful PC to run the display, the processing power needed to track the user, update the image in real time, and split the screen into two 2K displays will require at least a modern Intel Core i7 CPU and NVIDIA's RTX 2070 Super GPU. If you want to take advantage of the device, it will require a considerable investment.

However, while the display will be offered to the public, it’s clear that it was designed with businesses in mind. Sony has already made the technology available to companies like the Ghostbusters production studio, Ghost Corp, Volkswagen, and according to Sony, “one of the largest architectural firms in the world.”

Sony has an SDK for both Unity and Unreal Engine 4 which will facilitate the transfer of VR content to the display but according to both The Verge and Engadget, the product is still in its infancy and the illusion is easy to break.


Andrew Boggs

Andrew is a Northern Ireland based journalist with a passion for video games. His latest hobby is watching people speedrun Super Mario 64 and realising how bad he is at platformers.

Andrew Boggs

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