New delay for the Lynx MR headset set to arrive late 2020 with a lower price.

New delay for the Lynx MR headset set to arrive late 2020 with a lower price.

The new stand-alone MR headset the Lynx R-1 has been delayed until late 2020. In the same update, they announced that they are aiming for a lower price and Ultraleap hand tracking.

This was announced in a recent YouTube livestream by Lynx founder, Stan Larroque. At this moment a small number of prototypes are being sent out to partners, but the first commercially available units will not ship until late 2020. One of the reasons given for the delay was the ongoing pandemic, this led to a redesign of the headset that was announced in July.

The current specs for the headset include the Snapdragon XR2, eye tracking software, unique lens design, an 8600mAh battery that would allow 4 hours of extended use, and a starting price of $1,500. The bright spot of this unfortunate delay is the announcement of a lower price. The current quoted price will be lowered but we don’t yet have the exact number.

The last piece of interesting information is the inclusion of Ultraleap hand tracking. There is a new dot on the front of the headset that will allow the use of an infrared illuminator. This is fantastic news for anyone interested in this headset, the “Gemini” hand tracking from Ultraleap is generally considered to be the top commercially available tracking solution.

The Lynx R-1 is an interesting beast, it is a standalone headset that runs on Android 10 and even with the discount I wouldn’t bet on it dropping under $1000.  What is so appealing about this headset? It would have to be the new display design for the lens. They have a unique design that allows the users eyes to get closer to the display than most other headsets. This decision allowed for a discrete eye tracking camera to be placed in the centre of each lens that allows for super accurate eye tracking and reduces the impact and severity of image distortion.

Despite it running on Android, the headset also allows for apps running on a PC to be streamed to the device using remote rendering via USB C or WiFi 6. This will be a headset to lookout for. It certainly won’t be the first choice for anyone looking for a budget VR setup, but their look to be quite a few use cases for this device.


Andrew Boggs

Andrew is a Northern Ireland based journalist with a passion for video games. His latest hobby is watching people speedrun Super Mario 64 and realising how bad he is at platformers.

Andrew Boggs

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