Next week VR support for Microsoft Flight Simulator will be added to the game via a major update on December 22nd.
VR was first announced for the title in a developer Q&A Twitch stream in November. They did not give a specific date for the addition of VR support, but they said it would be in late December. Now, with only one week until Christmas, we know that it will be added to the game on December 22nd.
It was previously announced that the VR update for the game would be releasing as a timed exclusive for the Windows Mixed Reality platform. Now, we have been made aware that the update is being pushed to all platforms at the same time.
The date was announced yesterday in a YouTube presentation by ASOBO UX designer François Dacquin. The game supports all OpenXR-compatible headsets, if you own headsets like the Valve Index, Oculus Rift S, Oculus Quest (with Oculus Link) or the HP Reverb G2, you are good to go.
When you are playing in VR you have access to all the same controllers as the standard version of the simulator. You can use a keyboard along with a virtual mouse to operate the cockpit, you could use a gamepad, and you can even use your favourite HOTAS. Although, I personally foresee some issues with the HOTAS or even the keyboard, you will really have to have some good spatial awareness and muscle memory to use these with a headset.
Alongside the VR, Microsoft Flight Simulator is also adding real-time snow and true-to-life ice coverage across the simulated globe. For any non-VR or even non-PC players, the game is releasing on the Xbox Series X sometime in Summer 2021.