120Hz Beta support for Oculus Quest 2 planned for March release

120Hz Beta support for Oculus Quest 2 planned for March release

120Hz support could be rolling out as early as March according to a new roadmap published by Oculus.

An experimental update for the release of 120Hz support for Oculus Quest 2 headsets has been given the confidence of MEDIUM for March 2021. Obviously, this is not an official confirmation that it will release this month and it could move back to April or even May depending on complications

Since it has been designated as an experimental update, users will have to opt into it and it may not be perfect right out of the date. However, this could be huge news for those people that tend to experience nausea at lower framerates.

The upcoming three-month roadmap for Oculus Quest 2 updates

Keyboard Overlay

Memory usage and management will be better optimized for the keyboard overlay. The keyboard can now display predictive text and the keyboard can now also include the option to trigger voice dictation.

120Hz Refresh Support (EXPERIMENTAL)

This release offers experimental support for 120Hz refresh rates only for apps that support it. The feature will happen in two parts - API support for devs, Experimental Settings toggle to enable 120Hz and user being able to toggle 120Hz for supported apps.

Keyboard Overlay

The keyboard can be used to place the focus for text fields so that text can be selected in order to be deleted or (eventually) copied / cut. This also includes the ability to do inline text editing. A more simple layout for the keyboard is also now available for developers who prefer a more simplified version of the keyboard.

The issue with high frame rates and refresh rates for headsets like the Quest 2 that do not have the power of a high-end gaming PC behind them means that developers will have to sacrifice visual quality and the complexity of the game. Despite this, I think that the update could be great for many less demanding apps and games.

Author

Andrew Boggs

Andrew is a Northern Ireland based journalist with a passion for video games. His latest hobby is watching people speedrun Super Mario 64 and realising how bad he is at platformers.

Andrew Boggs

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